Difference between revisions of "Speria"
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Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission. |
Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission. |
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| + | Through the other side of Speria is a locked mechanical door is a 20ft wide bridge across the chasm. Beyond the bridge is "The Dead City". |
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== Residents == |
== Residents == |
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Revision as of 15:35, 10 December 2022
A fort on the western edge of The Rift, reached via a large tunnel running to the lower-east of Bezzeran. It's less than an hour to travel down the tunnel. There are resting points with benches along the tunnel.
At the end of the tunnel is a flat stone plateau with darkness beyond it. Speria is on this platform. It is a small fort, 2 stories but relatively comfy, but sized for the shorter folk. There are quite a few Deep Gnomes and Stone Elves patrolling the wall around it.
Off to the side of Speria is a squalid encampment presumably of follows of Tirima.
Speria is guarded by the Rift Wardens.
It was glimpsed as a cluster of orange lights in the far distance during exploration of Underdark mine workings, up the chasm of the rift.
Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission.
Through the other side of Speria is a locked mechanical door is a 20ft wide bridge across the chasm. Beyond the bridge is "The Dead City".
Residents
- Estric
- Elari - A stone elf crazy cultist of Tirima
- Felandrian - A stone elf