Difference between revisions of "Abandoned Cultist Camp"
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There are 4 exits, 2 are full sized corridors leading towards and away from the center and two smaller service tunnels remaining two walls. One of them has grill over it intact, but the other one is missing. |
There are 4 exits, 2 are full sized corridors leading towards and away from the center and two smaller service tunnels remaining two walls. One of them has grill over it intact, but the other one is missing. |
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| − | The corridor heading towards the core of the site curves left where there is a grill. It then curves to the right. It is 8ft tall, 10ft wide. |
+ | The corridor heading towards the core of the site curves left where there is a grill. It then curves to the right. It is 8ft tall, 10ft wide. THe corridor leads to a broken set of double doors. It's broken as if something has come through into the corridor with some force. Beyond here is [[Foundry: c2]] |
Revision as of 14:18, 24 September 2023
A 40ft square chamber with rounded corners. The chamber has the corpse of a ant like burrowing construct being picked on by the gold beetle constructs, and the remains of an abandoned campsite/settlement. There are effigies in the settlement. The effigies are cloaked and hooded figures with large pupiless eyes and tentacles where it's mouth is. They are rudimentary carved. It appears to be representing a female. Could this be Tirima, the walker in Shadow? The campsite is long abandoned. Above the camp in
There are 4 exits, 2 are full sized corridors leading towards and away from the center and two smaller service tunnels remaining two walls. One of them has grill over it intact, but the other one is missing.
The corridor heading towards the core of the site curves left where there is a grill. It then curves to the right. It is 8ft tall, 10ft wide. THe corridor leads to a broken set of double doors. It's broken as if something has come through into the corridor with some force. Beyond here is Foundry: c2