Difference between revisions of "Speria"

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Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission.
 
Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission.
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Through the other side of Speria is a locked mechanical door is a 20ft wide bridge across the chasm. Beyond the bridge is "The Dead City".
   
 
== Residents ==
 
== Residents ==

Revision as of 15:35, 10 December 2022

A fort on the western edge of The Rift, reached via a large tunnel running to the lower-east of Bezzeran. It's less than an hour to travel down the tunnel. There are resting points with benches along the tunnel.

At the end of the tunnel is a flat stone plateau with darkness beyond it. Speria is on this platform. It is a small fort, 2 stories but relatively comfy, but sized for the shorter folk. There are quite a few Deep Gnomes and Stone Elves patrolling the wall around it.

Off to the side of Speria is a squalid encampment presumably of follows of Tirima.

Speria is guarded by the Rift Wardens.

It was glimpsed as a cluster of orange lights in the far distance during exploration of Underdark mine workings, up the chasm of the rift.

Entry to Speria is via a fortified gate on the edge of the platform with a 4 foot doorway which is guarded by the Riftwardens. Getting in requires permission.

Through the other side of Speria is a locked mechanical door is a 20ft wide bridge across the chasm. Beyond the bridge is "The Dead City".

Residents