Difference between revisions of "The Valley"

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The Valley is the center of civilisation, where everything of importance is.
 
The Valley is the center of civilisation, where everything of importance is.
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[[File:The-valley_inkarnate.jpg|800px]]
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[[File:The-valley.png|800px]]
   
 
Or so we thought, until the discovery of [[The Dwarven Map]]
 
Or so we thought, until the discovery of [[The Dwarven Map]]
   
Places of note are:
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==Places of note==
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* [[Bella's Landing]]
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* [[The Central Lake]]
 
* [[The Dwarven Forges]]
 
* [[The Dwarven Forges]]
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* [[The Falls of Ardun]]
 
* [[The Feygrove]]
 
* [[The Feygrove]]
* [[The Mill]]
 
* [[Bella's Landing]]
 
* [[The Wildwood]]
 
 
* [[The Fields]]
 
* [[The Fields]]
* [[The Stone Wastes]]
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* [[Kazkan's Farm]]
* [[The central lake]]
 
* [[Falls of Ardun]]
 
 
* [[The Lakeside Inn]]
 
* [[The Lakeside Inn]]
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* [[The Mill]]
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* [[The Stone Wastes]]
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* [[The Tower of Arcane Wisdom]]
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* [[The Church of Leng-Kaddath]]
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* [[The Wildwood]]
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* [[Farholme]]
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See also : [[:Category:Places in The Valley]]
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==Politics and governance==
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Decisions in the valley are decided on an ad-hoc, community-led basis. There is no formally-recognised leader or council, though some members of the community have more influence than others.
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The community is divided into a number of different factions, each with their own agendas:
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* The dwarves from the western mines
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* The halflings from Bella's Landing
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* Farming and milling families
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* Wizards from the Tower of Arcane Wisdom
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* Merchants and traders
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* The high elves from the feygrove
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* Church elders and other religious leaders
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==Law and Order==
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The valley is too small to possess a formal guard force, however it does have [[The Valley Militia|a small militia]] tasked with defending the settlement and dealing with petty crime.
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[[Category: Settlements]]
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[[Category: Regions]]

Latest revision as of 19:14, 13 June 2020

The Valley is the center of civilisation, where everything of importance is.

The-valley inkarnate.jpg The-valley.png

Or so we thought, until the discovery of The Dwarven Map

Places of note

See also : Category:Places in The Valley

Politics and governance

Decisions in the valley are decided on an ad-hoc, community-led basis. There is no formally-recognised leader or council, though some members of the community have more influence than others.

The community is divided into a number of different factions, each with their own agendas:

  • The dwarves from the western mines
  • The halflings from Bella's Landing
  • Farming and milling families
  • Wizards from the Tower of Arcane Wisdom
  • Merchants and traders
  • The high elves from the feygrove
  • Church elders and other religious leaders

Law and Order

The valley is too small to possess a formal guard force, however it does have a small militia tasked with defending the settlement and dealing with petty crime.