Difference between revisions of "The Valley"

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* The high elves from the feygrove
 
* The high elves from the feygrove
 
* Church elders and other religious leaders
 
* Church elders and other religious leaders
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  +
==Defence==
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  +
The valley is too small to possess a formal military, however it does have a small militia tasked with defending the settlement and its outlying areas from attack - for example by wandering monsters from the surrounding mountains. Adventurers with the ''soldier'' background may well be part of this militia.
   
 
[[Category: Settlements]]
 
[[Category: Settlements]]

Revision as of 14:13, 5 June 2020

The Valley is the center of civilisation, where everything of importance is.

The-valley inkarnate.jpg The-valley.png

Or so we thought, until the discovery of The Dwarven Map

Places of note

See also : Category:Places in The Valley

Politics and governance

Decisions in the valley are decided on an ad-hoc, community-led basis. There is no formally-recognised leader or council, though some members of the community have more influence than others.

The community is divided into a number of different factions, each with their own agendas:

  • The dwarves from the western mines
  • The halflings from Bella's Landing
  • Farming and milling families
  • Wizards from the Tower of Arcane Wisdom
  • Merchants and traders
  • The high elves from the feygrove
  • Church elders and other religious leaders

Defence

The valley is too small to possess a formal military, however it does have a small militia tasked with defending the settlement and its outlying areas from attack - for example by wandering monsters from the surrounding mountains. Adventurers with the soldier background may well be part of this militia.